Prototype via Roll7

OlliOlli Earth might exist an overall arctic experience, primarily focused on letting you vibe along to some astonishing music and skate colorful, vibrant tracks, but that doesn't mean that information technology's not challenging — in fact, some of the challenges might even seem impossible to complete. The ParadICE Caves level is a great example of this, with several rails fully buttered up and ready for you to chain grinds together.

Unfortunately, the challenge we're looking at today is especially difficult on this rail-heavy course; we have to finish the level with exactly 2 grinds. Not more or less, exactly ii. This means we're gonna have to become strategic with this one, non to mention the fact that information technology's nearly impossible to get the other challenges in this level at the aforementioned time.

Once you showtime your run, you're greeted with two big rails stacked on top of each other. Ollie off the ramp as loftier as you can and offset grinding on that top rail. This might seem counterintuitive since nosotros only have two grinds allotted for the entire grade, but trust u.s.. The bottom path has a section that makes completing this challenge virtually impossible, so the peak rail makes the most sense.

Screenshot past Gamepur

Once you jump off the first rail, in that location volition be quite a few more runway — ignore these and focus on building speed using power pushes. This looks trickier than it actually is since the runway are so visually distinct, but the ground here is stable and will requite yous a lot of time in betwixt jumps. Simply focus on spring timing and this middle section should be a breeze.

Stay on the top road here to avoid all the track below for this claiming.
Screenshot by Gamepur

Eventually, you'll come to a fork in the road, indicating a Gnarly Road is ahead. Stay the course and ignore the Gnarly Route, riding up onto the hill instead of going into the track-dumbo Gnarly Road. Make sure to build up lots of speed here — y'all'll need it for a huge jump coming up ahead. Ignore all of the track and make sure to jump at opportune times to keep that speed up for this large gap.

Keep your speed up and so you lot don't terminate up like u.s. at this jump.
Screenshot by Gamepur

Once you clear this gap — a fiddling bit afterward the routes merge back together — there volition be a rail on tiptop of a ramp that works like a seesaw. Ignore this rail and jump off the ramp hard, landing in a grind on the big rail covering this impossibly large gap.

Grind this big rail hither for the final grind of the run.
Screenshot past Gamepur

This is the last grind we accept allotted for the challenge — brand sure to ignore the rest of the rail for the last stretch of the level and y'all should see the challenge completion notification pop up equally you cross the terminate line. Once you're done, make sure you know where the sidequests in other parts of this start area are, or check out our review of OlliOlli Earth.